Unicef 'Unescapable Room'
We created an experience that showed people it's like to live in a reality without any exists. We transformed the daily lives of murdered teenagers in an Escape Room Game and invited people from different social classes to experience this reality.

We designed the scenario based on real Brazil’s slums houses, a hard but incredible craft work. In addition, we created all tricks for the game.
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The Visual Identity was created based on the spaces and geometric shapes of Brazil’s slums.
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